Shuriken Toss (T) The Bounty Hunter throws a shuriken at a target unit, dealing damage. Level 1 - 100 damage. Level 2 - 200 damage. Level 3 - 250 damage. Level 4 - 325 damage. Mana Cost: 90/ 115/ 135/ 155 Cooldown: 10 Comment: This skill is great for escaping enemies as it causes them to stop right in they're tracks. Its also useful as it can stop hero's with chanelling spells as it has a very minor stun.
Jinada (J) Gives a % chance to evade attacks and 15% chance to deal extra damage. Level 1 - 5% dodge, 1.25 critical multiplier. Level 2 - 10% dodge, 1.5 critical multiplier. Level 3 - 15% dodge, 1.75 critical multiplier. Level 4 - 20% dodge, 2 critical multiplier. Mana Cost: N/A Cooldown: N/A Comment: This skill is excellent end game. The crit and doge are really useful especially the crit!
Windwalk (W) Turn invisible for a period of time. Deals bonus backstab damage. Level 1 - 30 backstab damage, lasts 15 seconds. Level 2 - 60 backstab damage, lasts 20 seconds. Level 3 - 90 backstab damage, lasts 25 seconds. Level 4 - 120 backstab damage, lasts 30 seconds. Mana Cost: 50 Cooldown: 25 Comment: This is bounty hunter's best skill as it doesnt take a lot of mana, can be used to escape and to attack and the cooldown is quick
Track (R) Tracks an enemy unit for 90 seconds or until it dies. If you kill a hero, you pawn its head for extra money. Each level decreases the cooldown and increases the cast range. It also gives 20% bonus movement speed to Bounty Hunter Level 1 - Any hero kill is worth 50 bonus gold, reduces target`s armor by 1. Level 2 - Any hero kill is worth 100 extra gold, reduces target`s armor by 2. Level 3 - Any hero kill is worth 150 extra gold, reduces target`s armor by 4. Mana Cost: 50 Cooldown: 10 Comment: this skill is great for getting heaps of money, its also useful to chase heros that are running away as you get a speed increase
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